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Writer's pictureSevag Chamelian

Using VIVERSE Polygon Streaming with Unreal Engine and Unity

We are thrilled to unveil our latest workflow video, showcasing how VIVERSE Polygon Streaming technology can be seamlessly integrated with Unreal Engine and Unity. This powerful technology enables Product Designers, Developers, Creative Studios, and Retailers share and display high-fidelity 3D models across various apps and websites, ensuring compatibility with any device.

Work directly with real-time engines

Polygon Streaming is a highly efficient rendering technology that works directly with WebXR and real-time engines such as Unity and Unreal Engine. This enables a versatile application across multiple development environments, providing users with a seamless experience in integrating high-fidelity 3D assets.

Intuitive Digital Asset Management

Our built-in digital asset management system allows you to store and manage your 3D assets efficiently. The process is straightforward:

  1. Upload Your 3D Asset: Supports GLB, glTF, or OBJ formats.

  2. Convert and Preview: Once converted into the Polygon Streaming format, preview your asset in the 3D Viewer.

  3. Integrate Easily: Copy the asset I.D URL and paste it into your editor to load it.


Seamless Integration with Existing Tools

Your assets can be streamed directly into your apps using our SDK or the free plugins we provide. This approach drastically reduces project sizes by streaming assets from the cloud, allowing you to continue working with the tools you love. We offer full support for Unity and Unreal Engine, PlayCanvas for WebXR experiences, and Shopify for ecommerce integration.


Dynamic Updates and Adaptive Rendering

One of the standout features of Polygon Streaming is the dynamic updating of 3D assets. This eliminates the need for rolling out updated installers or binary packages. By streaming 3D assets, updates are applied dynamically, ensuring that your content is always current without the hassle of manual updates.


Additionally, our smart adaptive rendering technology ensures that all devices display the same high-quality visuals, irrespective of network and hardware limitations. This means you only need one asset to stream across all devices, simplifying the development process and ensuring consistency in visual quality.


With Polygon Streaming, you can give new life to your projects by loading multiple streamed assets to create comprehensive environments. The ability to power entire environments with high-fidelity assets opens up new possibilities for immersive and interactive experiences.

For more detailed information and to get started, visit our Polygon Streaming page.

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